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dd682b8b67
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return movement authority to server
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2025-09-09 22:38:23 -05:00 |
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663444157e
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improve world bounds capabilities
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2025-09-09 21:38:00 -05:00 |
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552cafb2ba
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1 unit is 1 meter, update black texture
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2025-09-09 20:59:04 -05:00 |
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a2452e3cf6
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Separation of concerns
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2025-09-09 20:52:46 -05:00 |
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c39715b84c
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make server authoritative on time of day
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2025-09-09 18:57:41 -05:00 |
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aec43c0bcf
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cloud rendering
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2025-09-09 18:41:45 -05:00 |
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bc2d9eefab
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significant work on procedural sky
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2025-09-09 18:26:31 -05:00 |
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6ff828a167
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yay procedural sky!
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2025-09-09 14:29:46 -05:00 |
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9d60dddcc2
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first pass on sky
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2025-09-09 14:03:00 -05:00 |
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47c829f962
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first pass on procedural sky
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2025-09-09 14:02:53 -05:00 |
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90730990ca
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clean up compilation errors
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2025-09-09 13:26:12 -05:00 |
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ed939adbfc
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Make PlayerController inherit from entity
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2025-09-09 13:09:37 -05:00 |
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e0171963c5
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move playercontroller to entity
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2025-09-09 13:05:38 -05:00 |
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4484b381b8
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server uses existing heightmap
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2025-09-08 19:32:11 -05:00 |
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34bbc39595
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fix conn handling; heartbeat and timeout
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2025-09-08 19:29:30 -05:00 |
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8d08958280
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Add login GUI and location/color persistence
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2025-09-08 19:14:46 -05:00 |
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c05a27a621
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split networking on server
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2025-09-08 14:31:14 -05:00 |
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ebeae76cb0
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add readme
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2025-09-08 13:48:51 -05:00 |
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2cc96422a2
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packet generation experiment
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2025-09-08 13:46:30 -05:00 |
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cc6c92a005
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initial commit
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2025-09-08 12:18:01 -05:00 |
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