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2025-09-09 14:29:46 -05:00
2025-09-09 14:29:46 -05:00
2025-09-09 13:05:38 -05:00
2025-09-08 13:48:51 -05:00

Game

This is a little test bench for a multiplayer game. Not sure if it'll scale to MMO, but it's a great practice run for learning how to build one. Uses C++ with Raylib for the client, and Go for the server.

Client

A dead-simple client using C++ with Raylib. The goal is to compile it for Windows, Linux, and macOS.

Server

Bare-bones UDP server using Go. Since speed is a primary concern, we'll likely leverage gnet at some point.

Description
Game test thing.
Readme 941 KiB
Languages
C 73.6%
C++ 17.4%
Go 6.9%
GLSL 1.9%
CMake 0.1%
Other 0.1%